A sleek silver McLaren 720S Spider leads a pack of supercars on a wet, slick road during a storm. Raindrops are visible on the camera lens and the car's body, reflecting the headlights and the dark, moody sky. In the background, a blue sports car follows closely through a desert landscape filled with cacti, showcasing intense racing action in dynamic weather conditions.

FH5 shatters records on PS5 with over 5 million copies sold and $300M in revenue.

Forza Horizon 5 PS5 Sales: Over 5M Copies Sold on Sony’s Console

Forza Horizon 5 hits 5M copies and $300M revenue on PS5, signaling the end of Xbox exclusivity as Forza Horizon 6 pre-orders surge ahead of its May 19, 2026, Japan launch.

24 APR 2026, 06:03 PM

Highlights

  • Forza Horizon 5 on PS5 surpassed 5 million units sold, generating over $300 million in revenue.
  • The title outpaced major 2025 releases like Astro Bot, effectively ending the era of Xbox exclusivity.
  • Forza Horizon 6 launches May 19, 2026, with 511,000+ pre-sales already recorded on Steam.

It is official: Xbox’s flagship racer, Forza Horizon 5, is a certified blockbuster on the PlayStation 5. Despite being a four-year-old title, the open-world racing game has shattered expectations since its April 2025 port, surpassing 5 million copies sold on Sony’s console. According to data from Alinea Analytics, this performance has raked in more than $300 million USD in revenue, with 2 million units sold in one month on PS5 alone.

The game's success is not just about the numbers; it’s about the dominance. In 2025, Forza Horizon 5 outpaced major new releases like Astro Bot and Death Stranding 2. Co-developer Virtuos, which handled a significant portion of the port, confirmed the milestone on their website, noting that the title maintained its stellar 92 Metacritic score while becoming one of the best-selling games on the platform for the entire year.

This "seismic shift" in strategy effectively signals the end of the traditional console-exclusive era for Microsoft. Forza Horizon 5 accounted for the vast majority of all Xbox game sales on PS5 in 2025, dwarfing the next 10 ports combined.This massive haul means that the days of siloing off "live-service giants" are over, as the demand on rival hardware is simply too high to ignore.

A high-performance red hypercar, resembling a Mercedes-AMG ONE, speeds down a desert highway during a hazy golden hour. The shot is taken from a low rear-quarter angle, emphasizing the car's aggressive aerodynamics and large rear wing, with motion blur on the road and passing palm trees to convey high speed against the glowing sunset.

Steam

Financial Realities Reshape the Gaming Landscape

While rumors occasionally surface about a return to hardware exclusivity, the financial reality tells a different story. As leaving millions of potential sales on the table no longer makes sense for the Xbox brand, especially as Microsoft shifts its focus toward a more unified gaming ecosystem, as per wccftech. 

Virtuos also shared some behind-the-scenes details regarding their work on the game. The studio was responsible for roughly 90% of the photo-realistic vehicles found in the base game and its DLC expansions. Their contribution went beyond cars, as they also built extensive texture libraries, biome-specific visual details, and advanced damage animations that have helped the game remain a visual benchmark years after its initial 2021 launch.

The momentum isn't slowing down. All eyes are now on the upcoming Forza Horizon 6, which is slated for a May 19, 2026 release. Set in Japan, the next entry is already showing massive hype with over 511,000 pre-sales on Steam a month before launch, generating nearly $30 million. Given the success of its predecessor on PlayStation, many expect Forza Horizon 6 to eventually follow the same multi-platform path to even bigger financial wins.

Meanwhile, Microsoft's hardware future looks equally experimental. Reports on "Project Helix" suggest the next generation of Xbox might lean closer to a PC-like experience, potentially moving away from traditional custom GPUs in favor of a system that emulates the classic console experience while embracing the openness of Windows.

Krishna Goswami

Krishna Goswami

Author

Krishna Goswami is a content writer at Outlook India, where she delves into the vibrant worlds of pop culture, gaming, and esports. A graduate of the Indian Institute of Mass Communication (IIMC) with a PG Diploma in English Journalism, she brings a strong journalistic foundation to her work. Her prior newsroom experience equips her to deliver sharp, insightful, and engaging content on the latest trends in the digital world.

Published At: 24 APR 2026, 06:03 PM