Highlights
- JioBLAST's India Rising: Road to EWC is being treated as an ecosystem that mixes chess, esports, cosplay, creators, and live entertainment.
- Charlie Cowdrey says esports is the top layer of a broader gaming culture push that attracts both hardcore and casual fans.
- India Rising is expected to be a long-term property, not a one-off event.
On July 4, inside the Jio World Convention Centre in Mumbai, a chess final will play out a few steps from a Valorant showmatch, a Mobile Legends exhibition, a cosplay floor, rows of gaming stations, and a live music stage. It is a lot to stage in one building on one day, and that is the idea. Two days later, several thousand kilometres away, the Esports World Cup opens in Paris, and JioBLAST has designed the distance between those two dates to mean something.
The Mumbai event is the visible half of India Rising: Road to EWC, the qualifier pathway and festival that JioBLAST and the Esports Foundation announced in May as India's first formal route into the Esports World Cup. JioBLAST is the joint venture between Reliance's RISE Worldwide and the international tournament organiser BLAST, and the competition it has built runs, of all things, on chess.
The day in Mumbai is engineered to feel like far more than a chess match, and Charlie Cowdrey, the company's chief executive, is blunt about why. "India Rising: Road to EWC is being built as much more than a tournament," he said in an interview. The festival, he says, is not the wrapping around the competition. It is the strategy. Competitive play, he argues, is only the peak of a much wider activity. "Gaming is culture. Esports is the top, the pinnacle of that. And we want to appeal to everyone."
That ambition is built into the line-up, which is assembled for three kinds of fans who rarely share a room. "There is something for the chess fan. There is something for the diehard esports fan. And there is something for the slightly newer or more casual gaming fan," Cowdrey said. The chess finals share the floor with Valorant and Mobile Legends: 5v5! showmatches, creator showcases, cosplay, comedy and live performances. Tickets are being sold to the public through District by Zomato's app rather than being handed out to an industry list. JioBLAST wants the walk-in crowd.
The model Cowdrey keeps describing is the Esports World Cup's own festival, which he has walked through. He talks about it as a sprawling thing that pulls in enormous crowds, where some fans disappear into a single arena to watch one game for hours while others arrive knowing almost nothing about gaming and leave hooked. "You go to the football World Cup, and there's a whole festival around it. There's a carnival around it," he said. India Rising is an attempt to build that carnival inside an Indian convention hall.
There is an awkward wrinkle in the timing that Cowdrey has had to absorb on the fly. The festival he is copying was, for its first two editions, a Riyadh production. In late May, days before this interview, the Esports Foundation moved the 2026 Esports World Cup out of Saudi Arabia to Paris, citing the regional situation. The event now runs from July 6 to August 23, and President Emmanuel Macron is receiving the Foundation's leadership at the Élysée to mark it. For Mumbai, the relocation changes the destination more than the design. The winner of the chess final flies to Paris instead of Riyadh. The blueprint, a mass festival wrapped around elite competition, holds either way.
Creators in the Game, Not Just on the Poster
What animates Cowdrey most is talent, and specifically his impatience with how Indian esports usually uses it. The familiar pattern is to book a famous creator, photograph them against a backdrop, and call it an activation.
He wants none of that.
"We're not just trying to stick faces on top of a festival. We want to integrate," he said. "We want them playing the games. We want them on stage entertaining the crowd. It's not that they're on a poster and they're there to meet some people for half an hour." The confirmed names are drawn from the top of the scene: Mortal and JokerKiHaveli from S8UL, and ZGOD and Mizo from GodLike Esports. His only real test for them is that their presence makes sense rather than being, as he put it, "helicoptered in on top of an event."
Why Does Chess Sit in the Middle?
Anchoring a culture festival with chess is a choice, not a fallback. It hands JioBLAST something most esports titles cannot— a game that crosses age and gender in India and asks nothing of a first-time viewer, paired with genuine elite depth. India sent Arjun Erigaisi and Nihal Sarin to the Esports World Cup's chess debut in 2025, the year Magnus Carlsen took the inaugural title. The Mumbai final keeps that calibre on stage, with the Indian Grandmaster Vidit Gujrathi facing the Dutch Grandmaster Benjamin Bok for the Paris place.
Cowdrey reads the road itself as the story. India Rising, he points out, is at once a literal qualifying route and a metaphor for an ecosystem trying to climb; the chess player chasing an actual road to the Esports World Cup at the centre of the noise.
The one-day spectacle sits on top of a longer plan. The partnership with the Esports Foundation is to be formalized through a memorandum of understanding, with India Rising meant to recur and add titles in later editions, and the ground beneath it has firmed up.
India's new online gaming law recognizes esports as a skill-based sport, separate from the money games it now bans, the clarity publishers had told Cowdrey they were waiting for before spending in the market. For the moment, though, his ambition is smaller and more human than market share. He wants the festival to work as a gathering point. "This is a home. This is an ecosystem for all of those audiences," he said. On July 4, for a day, that ecosystem gets a single address, with a chessboard in the middle of it.

