Highlights
- The Immense Engine is a new AI-native game engine by Arjan Brussee, built as a European alternative to American and Chinese platforms.
- Unlike engines retrofitted for AI, it is structured around modular AI systems from the ground up.
- The project arrives as Krafton, EA, and Square Enix increase investment in AI-assisted development.
Arjan Brussee, the Guerrilla Games co-founder and former Epic Games technical director, is developing a new artificial intelligence (AI) focused game engine designed as a European alternative to dominant American and Chinese platforms. The project, called The Immense Engine, was discussed during Brussee’s appearance on the Dutch podcast De Technoloog, later transcribed by VGC.
Brussee programmed Epic’s Jazz Jackrabbit games in the 1990s before co-founding Guerrilla Games in 2003. He later co-founded Boss Key Productions with Cliff Bleszinski, and spent eight years at Epic Games in senior Unreal Engine leadership roles focused on product management and technology.
The Immense Engine Built Around AI Integration
Brussee stated that the project is being developed with AI-native architecture instead of adapting older systems built around traditional workflows. According to him, current engines such as Unreal were designed for developers navigating menus and editing large code structures manually.
Brussee argued that AI's rapid advancement requires a fundamentally different approach to building core development software.
The Immense Engine is structured around modular AI systems that can integrate tools such as Claude or ChatGPT more easily as technology evolves. Brussee compared AI to a vast pool of junior programmers capable of absorbing large volumes of development work.
European Alternative to Unreal and Unity
Brussee also positioned the engine as a fully European-hosted platform designed to comply with European rules and standards. He pointed out that no comparable engine currently exists in the market.
Beyond gaming, Brussee noted that the technology could support defense, logistics, and other industries using 3D simulations and virtual environments as demand for interactive 3D worlds continues to expand.
The announcement comes as publishers including Krafton, EA, and Square Enix continue increasing investment in AI-assisted game development tools and workflows.
Disclaimer: The content is translated from Dutch to English using machine translation.

