JioBLAST Promotional Poster featuring Jio and BLAST's collaboration

JioBLAST Promotional Poster | Credit: JioBLAST

JioBLAST Opens Mumbai Office as CEO Relocates from London

JioBLAST aims to make competitive gaming India's second-biggest entertainment category after cricket

10 OCT 2025, 06:11 AM

Highlights

  • Reliance Jio–BLAST Esports joint venture officially began operations with CEO Charlie Cowdrey relocating from London to lead India’s esports expansion.
  • With Jio’s 480M+ user network and BLAST’s global tournament expertise, JioBLAST aims to make esports India’s second-largest entertainment category.
  • JioBLAST will oversee tournaments, production, and marketing from Mumbai, tapping into India’s $9.2B gaming market projected by 2029.

A joint venture between Reliance Jio, Denmark's BLAST Esports and RISE Worldwide formally opened its Mumbai operations Monday, with Chief Executive Charlie Cowdrey relocating from London to lead the Indian esports push.

The venture, called JioBLAST, began operations Oct. 6 after Cowdrey's appointment was announced in July, three months after the deal closed in April. The company has been recruiting for six senior positions to support operations, though neither Jio nor BLAST have disclosed the hires.

"Bringing this all together, there is no doubt that JioBLAST will supercharge the Indian esports industry," Cowdrey said when his appointment was announced.

The launch represents a bet on India's competitive gaming sector, with the partners aiming to elevate esports into a major entertainment category. Jio brings its distribution network, the JioGames platform and access to roughly 480 million users. BLAST contributes its tournament intellectual property, publisher relationships with companies including Epic Games, Riot Games, Valve, KRAFTON and Ubisoft, and production expertise.

JioBLAST: Structure & Strategy

The joint venture was formed through an INR 500 million ($6 million) equity subscription in April, converting a wholly owned RISE subsidiary into a 50-50 partnership with BLAST. The Mumbai office will provide publishing and marketing support, production and broadcast services, and tournament operations.

India's gaming market is projected to grow at a compound annual rate of about 19% to $9.2 billion by 2029 from $3.8 billion in 2024, according to industry estimates. The government has recognized gaming and esports under its sports promotion framework and is supporting growth through partnerships, investments and marketing initiatives.

With India accounting for roughly 18% of the world's gamers, global publishers including GMG and Steam are pursuing the market with localized pricing and partnership deals. JioBLAST plans to capitalize on the momentum by launching skill-based gaming competitions and new esports tournaments targeting Generation Z gamers.

Kamalikaa

Kamalikaa

Author

Kamalikaa Biswas is a content writer at Outlook Respawn specializing in pop culture. She holds a Master's in English Literature from University of Delhi and leverages her media industry experience to deliver insightful content on the latest youth culture trends.

Published At: 09 OCT 2025, 03:53 PM