Minecraft Education Edition

Jordan's gaming market surges as skill-based courses and Minecraft Education launch in schools and colleges.

Jordan Gaming Market Explodes, Surges to $312.8M USD

Jordan’s Gaming Market hits $312.8M USD, driven by education, innovation, and investment, as Crown Prince eyes global growth with skill-based courses and Minecraft Education.

06 NOV 2025, 10:05 AM
  • Jordan’s gaming market is projected to nearly double by 2030, at a growth rate of 11.5%
  • Crown Prince Hussein’s initiatives are driving skill-based education, talent, investment, and innovation.
  • National strategy aims to add 3% to GDP and create 3,000 jobs by 2027, through the gaming sector.

Developing rapidly over two years, market data and academic perspectives of Dania Al-Saeed suggest that Jordan’s gaming market could nearly double by 2030 from the current value of $312.8 million, at an annual growth rate of 11.5%. 

This update comes amidst the reports of the African gaming market surge, and the ongoing 13th Jordan Gaming Summit, which shows that the MENA region is increasingly leveraging on a larger digital economy, merging gaming, esports and leisure.

The 13th Jordan Gaming Summit unified academia and business, along with government stakeholders, under one umbrella with goals encompassing investments in academia, government and the private sector. Tamatem Games CEO, Hussam Hammo (Federation of Arab News) believes this convergence shows how Jordan is increasingly pushing gaming to become a creative and innovative force, which is beyond entertainment.

The event began on Nov 1, 2025, and will run till Nov 9, 2025, with its theme focusing on “Play to Learn.” On its third day, Nov 3, 2025, the summit revealed its ongoing and future efforts, which would set the pace for Jordan’s future digital economy, including gaming, under Crown Prince Hussein’s vision.

Jordan’s Gaming Ecosystem: Academia, Government, and Investments

The Gaming Summit this year focuses on how games are influencing interactive learning and education in Jordan. It will also discuss the introduction of game design courses in colleges and the popularity of Minecraft Education in schools. 

The event will also focus on the expansion of Jordan's gaming and digital industries, encouraging games as a model for contemporary education, pulling in international investment and collaborations, spurring innovation and entrepreneurship, and empowering young people through networking and skill-building opportunities.

Dania Al-Saeed, the program coordinator for game design and development at the Al Hussein Technical University (HTU), noted the same things and emphasized HTU’s contribution to this particular market. HTU introduced Jordan's first game design and development program two years ago, to equip Jordan’s youth through hands-on, industry-based learning to succeed in the gaming industry.

This shows that gaming in Jordan is slowly becoming a sustainable, export-driven business and career choice, owing to the combined efforts of the university and the government.

Jordan’s National Vision and Expansion of its Gaming Sector

Industry leaders like Tamatem Games CEO, Hussam Hammo, and Maysalward CEO, Nour Khrais, credit Crown Prince Hussein’s vision for creating the Jordan Gaming Lab in 2016. The Lab, backed by the King Abdullah II Fund for Development, has fuelled employment, local talent, and the digital economy ever since its launch. 

Under Jordan's Economic Modernisation Vision 2033, the National Strategy for Games and Esports 2023–2027 intends to add 3% to GDP, creating 3,000 jobs, attracting investment, and supporting startups, said CEO Khrais, in a Federation of Arab News Agencies report. 

He further revealed that a specialized esports and game development center will be established at the University of Jordan, along with four national hubs in Amman, Irbid, Zarqa, and Aqaba. Notably, Irbid and Aqaba are the only two cities apart from Amman that have experienced a slight expansion of the gaming labs, to help equip people with game development skills across the country.

Meanwhile, the Crown Prince’s broader digital transformation push includes the Jordan–UK Tech Connect 2025 Forum and the establishment of the Aqaba Digital Gateway. It is the country's first digital hub for studios and content creators, along with other initiatives like 42 Amman/Irbid and The CORE, integrating coding education with entrepreneurship.

CEO Hammo, on the other hand, emphasized the expanding potential of Arabic-language games, which can compete internationally but appeal to local consumers. According to him, Jordan is emerging as a major center for market expansion into the Gulf and North Africa. 

Diya Mukherjee

Diya Mukherjee

Author

Diya Mukherjee is a Content Writer at Outlook Respawn with a postgraduate background in media. She brings experience in content writing and a passion for exploring cultures, literature, global affairs, and pop culture.

Published At: 06 NOV 2025, 03:46 PM