
Where Winds Meet Surpasses 2 Million Players in 24 Hours
Where Winds Meet Surpasses 2 Million Players in 24 Hours
Where Winds Meet hits 2M players in 24 hours, climbing Steam and PlayStation charts worldwide
Highlights
- Where Winds Meet crosses 2M players in 24 hours, entering the top seller charts on Steam and PlayStation.
- Ranks 4th on Steam’s best-seller list and 5th on most-played, reaching a 190k peak concurrent count.
- Maintains over 83% Steam rating, driven by strong response to its Wuxia world design and combat systems.
Where Winds Meet, the free-to-play Wuxia open-world ARPG from Everstone Studio and NetEase Games, has crossed 2M players within 24 hours of its global launch on Nov. 14, 2025. The game also entered top seller rankings on Steam and the PlayStation Store across major regions.
It reached 4th place on Steam’s best-seller list and 5th on the most-played chart, with a peak of more than 190k concurrent players. On PlayStation Store, it charted in best-selling sections across the United States, France, South Korea, Singapore, Indonesia, Thailand, Malaysia, and New Zealand, signaling strong cross-platform demand.
Positive Reviews and Community Engagement Drive Momentum
The title has drawn early attention for its Wuxia-based world design and combat systems, contributing to an over 83% positive rating on Steam. Player feedback has highlighted traversal, exploration options, and historical themes as the game’s core strengths. The rapid rise in its player base positions it among the most visible new action RPG launches this month.
Everstone and NetEase stated that the team is preparing ongoing updates based on community feedback. “Our team is committed to listening to feedback from our global player community and continuously improving the game,” said Beralt Lyu, lead producer.
With strong initial retention and broad regional traction, Where Winds Meet adds momentum to NetEase’s expanding cross-platform portfolio. Its performance indicates growing global interest in Wuxia-driven action RPGs and reinforces the market potential for Chinese-developed open-world titles on PC and console.

Author
Probaho Santra is a content writer at Outlook India with a master’s degree in journalism. Outside work, he enjoys photography, exploring new tech trends, and staying connected with the esports world.
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