Highlights
- Baldur’s Gate 3 has sold over 20M copies worldwide, adding roughly 5M sales in 2025 alone.
- The RPG reached a peak of 875,343 concurrent players on Steam and won multiple Game of the Year awards.
- Larian Studios is now focused on its next RPG title, Divinity, with no AI-generated content planned.
Baldur’s Gate 3 has sold more than 20M copies worldwide, according to a new Bloomberg report, marking another major milestone for Larian Studios following the RPG’s global success. The figure is up from the last confirmed total of over 15M units in late 2024, indicating roughly 5M additional sales during 2025.
The sales performance cements Baldur’s Gate 3 as one of the most commercially successful RPGs in recent years. The game entered Early Access in Oct. 2020 before its full launch in Aug. 2023, and went on to win Game of the Year at The Game Awards 2023, alongside multiple top honors at the BAFTA Games Awards and Golden Joystick Awards. It reached an all-time peak of 875,343 concurrent players on Steam, ranking it among the most-played single-player releases on the platform.
Steam
Baldur’s Gate 3 Sales Shape Larian’s Next RPG
Following Baldur’s Gate 3, Larian is now focused on a new title in its Divinity franchise, announced at The Game Awards 2025. Founder and CEO Swen Vincke acknowledged that the studio previously explored another Dungeons and Dragons project with Wizards of the Coast, but the effort was cancelled after the team realized it lacked creative momentum.
“Conceptually, all of the ingredients for a really cool game were there except the hearts of the developers,” Vincke said.
Vincke also addressed Larian’s use of generative AI, clarifying that the technology is limited to internal purposes such as presentations, concept exploration, and placeholder text. He stressed that no AI-generated content will appear in Divinity. “Everything is human actors,” Vincke said, adding that they are "writing everything ourselves.”
Larian Studios is majority-owned by Swen Vincke and his wife, with Tencent holding a minority stake. Vincke said Tencent does not influence day-to-day operations but described its backing as critical for financial security.
The studio now employs around 530 staff across seven locations in Europe, North America, and Asia.
As development continues, the scale of Baldur’s Gate 3’s success has raised expectations for Divinity, reinforcing both the opportunity and pressure facing Larian’s next release.

