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How to Get a Job at Ubisoft, EA, or Riot as an Indian Developer

How to Get a Job at Ubisoft, EA, or Riot as an Indian Developer

Land AAA studio jobs at EA, Ubisoft, and Riot Games from India with this complete guide to portfolios, interviews, visas, and remote roles.

13 MAY 2026, 05:00 PM

Highlights

  • India's gaming industry employs over 130K professionals and is on track to grow from $5.02B to $9.89B by 2031.
  • Each studio uses different interview formats and portfolio standards, so preparing for the right one is what separates the shortlisted.
  • Visa sponsorship for entry-level roles is rare, with relocation support typically reserved for candidates with 3 to 5 years of experience.

India now sits inside the AAA game development pipeline, not outside it. With over 130K gaming professionals employed nationwide in 2025, up from 50K just three years ago, the talent infrastructure is now firmly in place. The industry, valued at $5.02 billion USD, is projected to reach $9.89B by 2031. That growth reflects how India is evolving from a support market into a core part of global game production.

Ubisoft has more than 1.2K people across Pune and Mumbai. Electronic Arts (EA) runs four global business units out of Hyderabad. Riot Games offers remote roles that Indian developers can apply to from anywhere.

The barrier to these jobs is not geography. It is preparation.

Every AAA game studio job requires a specific portfolio signal, a specific interview format, and, for international roles, a specific visa pathway. Getting any of those wrong removes you from contention before a recruiter finishes their first read.

Ubisoft Jobs in India: What the Pune and Mumbai Studios Actually Hire For

Ubisoft India began in Pune in 2008 with around 40 employees and has since grown to over 1.2K, with a second studio in Mumbai inaugurated in 2018. The Pune studio carries full production responsibility for titles that include Far Cry, Riders Republic, Assassin's Creed, and the Just Dance series. The Mumbai studio focuses on game development and artificial intelligence (AI) research. It operates a dedicated research lab at the IIT Bombay campus in Powai in collaboration with the Computer Science and Data Science departments..

Roles available span gameplay programming, animation, quality control, game art, automation engineering, and software engineering. For programmers, Ubisoft Pune prioritizes C++ proficiency and mobile optimization skills, given the studio's strong mobile gaming output.

Art candidates are expected to lead with 10 to 15 game-ready assets, front-loading the best work for AAA pipelines, with PBR texture workflows and process breakdowns showing wireframes, UV layouts, and level of detail (LOD) stages. All rendered pieces should be presented in Marmoset Toolbag or equivalent.

Ubisoft runs a formal internship pipeline for recent and upcoming batch graduates, with paid stipends estimated at INR 3 to 5 lakhs per annum (LPA) and potential conversion to junior programmer roles. Fresh graduates are generally eligible, though exact batch criteria vary by listing, so always check the individual posting on the official site before applying.

The company also has a partnership with Rubika, a leading French game design and game art school, for master's program internships in game art, game design, and animation from both Rubika India and France. Early application matters as intake is rolling.

Apply directly at india.ubisoft.com/careers or send an open inquiry to jobsindia@ubisoft.com if no matching role is currently listed.

EA Careers in Hyderabad: The Platform Behind the Games

EA's Hyderabad office, located in Hi-Tech City, operates as a dynamic business operation and technology center. Four major global business units are based here: EA Mobile Studios (including Slingshot), Central Technology Organization, Global Finance Shared Services, and Worldwide Customer Experience.

The team powers EA Digital Platform (EADP), the backend infrastructure serving cloud, AI, data, and multiplayer systems across EA's full portfolio of titles.

For developers, this means the interview process is infrastructure-first. EA Hyderabad tests primarily in Java and Spring Boot for services roles and in C++ for engine-adjacent work. The standard hiring sequence involves an online assessment covering data structures and algorithms (DSA) and coding, followed by technical interviews on system design and coding, then a managerial round.

Candidates applying for automation engineering roles should show proficiency in C#, automation frameworks, Unity Engine, and CI/CD tools like Jenkins or GitHub Actions. A B.E./B.Tech degree is the baseline qualification, with 1 to 3 years of experience accepted for entry-level software engineering positions.

Mid-career professionals should highlight systems-level thinking and demonstrable impact over project lists.

Search open roles at ea.com/careers and filter by Hyderabad.

Riot Games Hiring: The Remote Path and the Relocation Reality

Riot Games operates an active office in Mumbai's Bandra Kurla Complex, focused on publishing, community strategy, and esports for India and South Asia rather than game development. For engineering and design roles, the two practical routes remain a remote position or relocation to one of Riot's development hubs.

Riot posts fully remote positions on its careers portal, including roles in machine learning (ML) platform engineering, VFX art management, and software engineering. The remote software engineering internship is open to students graduating in the following calendar year, currently enrolled in a computer science, engineering, or technology-related degree program, and eligible to work in the country where they reside during the remote program.

This is the most direct entry point for Indian candidates without relocating.

Permanent roles typically require relocation to Los Angeles, Sydney, Dublin, or Seoul. The technical bar is higher than at most studios. Expect live coding experience with an object-oriented programming language such as Java, C++, or C#, knowledge of data structures and algorithms, and familiarity with software development best practices, including unit testing, integration testing, functional testing, and agile development.

The full process runs 4 to 6 weeks. Candidates who demonstrate experience building player-facing features, familiarity with distributed systems, and work on any shipped product, including mods, mobile games, or open-source tools, stand out in screening.

Fresh graduates should target internships rather than full-time roles, since Riot expects even entry-level candidates to already have meaningful project experience. Active openings can be found by filtering “Remote / Virtual” at riotgames.com/en/work-with-us.

How to Get a Job at AAA Game Studios: A Step-by-Step Process

Step 1: Match the Studio to Your Current Skill Level

Ubisoft India and EA Hyderabad both hire fresh graduates. Riot Games' hiring, for permanent roles, skews toward professionals with three or more years of experience.

Step 2: Build a Portfolio That Answers One Question

Build a portfolio that answers the only question recruiters are actually asking: Can you contribute to a production pipeline from day one? For programmers, include original projects, mods, or contributions to open-source games. Use platforms like GitHub, ArtStation, or Behance to showcase your work.

Also, create a LinkedIn profile tailored to the specific role, using relevant keywords such as "Unity developer" or "game environment artist" to increase visibility. For EA automation roles, a self-built test framework or deployment script carries more weight than any certification.

Step 3: Tailor the Resume to the Job Description

Keywords from the listing should appear in context throughout the resume. Generic applications do not pass automated screening. Write a short cover letter that references a specific title the studio has shipped and explains how the skills you have built are directly relevant to the kind of work behind it.

Step 4: Prepare for the Format, Not Just the Content

Ubisoft's application process involves four steps: applying, a call from the recruiter, a potential technical test, and face-to-face interviews. EA runs a structured online assessment before any human contact. Riot runs live coding. Each format rewards different preparation, so rehearse accordingly.

Step 5: Know Your Compensation Range Before the Offer Call

For India-based roles, Glassdoor and Naukri carry verified salary data. For international roles, research the market rate in the destination city before any negotiation.

Visa Pathways for Indian Developers Relocating Abroad

For roles in Canada, primarily Ubisoft Montreal and EA's international studios, Canada's Global Talent Stream is the fastest employer-sponsored route, with processing as quick as two weeks for qualifying tech roles such as software engineering. Express Entry via the Federal Skilled Worker Program is an independent pathway, where candidates are scored based on age, work experience, education, and language proficiency.

A comprehensive ranking system (CRS) score between 480 and 510 is competitive for general draws, though provincial nominee program (PNP) draws often have lower cutoffs. Game development firms in Montreal provide visa support, often with relocation and onboarding assistance for confirmed hires. Montreal, Vancouver, and Toronto each have Provincial Nominee Program streams that target software engineers and game developers specifically.

For roles in the United States, particularly at Riot's Los Angeles headquarters, the H-1B visa route remains unpredictable due to annual lottery limits. A practical alternative is to join Riot through offices in Ireland or Australia first, both of which have accessible visa frameworks for Indian professionals, and pursue an internal transfer to the US after 12 to 24 months.

Visa sponsorship for entry-level positions is uncommon. To be considered for a position where sponsorship is required, the company must be strongly interested in the candidate, which typically means specialist expertise, a lead-level track record, or recognition in the field. Most studios extend relocation support to candidates with 3 to 5 years of experience.

Fresh Graduates vs. Mid-Career Applicants: What to Prioritize

Fresh graduates targeting Ubisoft jobs in India or EA careers in Hyderabad should invest in one complete, playable project and solid fundamentals in C++ or Java. Riot's remote internship is the appropriate track for students, not senior job listings.

Mid-career applicants pursuing international AAA game studio jobs should focus on demonstrating scaled impact: shipped features, cross-team collaboration, and measurable outcomes. Production credits in any capacity, from outsourcing studios to local mobile publishers, carry real weight with international recruiters.

Neeti Sharma, CEO of TeamLease Digital, one of India’s largest technology staffing firms with clients across the gaming industry, said the sector is hiring for “a combination of technical and creative skill sets.” The trend suggests that hybrid profiles combining coding ability with domain knowledge adapt well across different studio types.

The industry currently has 50K to 60K open positions across India, and the sector employs over 130K professionals. Starting locally, building credits, and then targeting EA, Ubisoft, or Riot at the 3 to 5 year mark is not a compromise. It is the most reliable route.

Probaho Santra

Probaho Santra

Author

Probaho Santra is a content writer at Outlook India with a master’s degree in journalism. Outside work, he enjoys photography, exploring new tech trends, and staying connected with the esports world.

Published At: 13 MAY 2026, 05:00 PM