Hollow Knight: Silksong hits 6 million downloads, breaking Steam records in first month

Hollow Knight: Silksong hits 6 million downloads, breaking Steam records in first month

Hollow Knight Sequel Racks Up 6 Million Downloads in First Month

Indie game's rapid adoption underscores growing appetite for high-quality titles outside traditional AAA sphere

04 OCT 2025, 01:48 PM
  • Hollow Knight: Silksong hit 6 million downloads in its first four weeks.
  • Steam reached 587,150 concurrent players, far surpassing the engagement of the original Hollow Knight.
  • Regional pricing may have affected revenue estimates and platform engagement.

"Hollow Knight: Silksong" has attracted more than 6 million downloads in its first four weeks on the market, a performance that places the indie sequel among the year's fastest-adopted releases and validates years of anticipation from its fan base.

Steam accounted for roughly 4 million of those downloads, according to Alinea Analytics. The remainder came from other platforms, including Microsoft's Xbox Game Pass subscription service, which has broadened the title's reach beyond traditional purchase channels.

The game drew 587,150 concurrent players on Steam within 24 hours of launch—a record for a single-player indie title on the platform. That figure dwarfs the 72,916 concurrent player peak achieved by the original "Hollow Knight," suggesting the sequel has significantly expanded the franchise's audience.

Uneven Platform Results

The title's reception hasn't been uniform across all platforms. On PlayStation, Silksong ranked 55th overall during its release period and captured less than 1% of total engagement, according to industry analyst Mat Piscatella.

Regional pricing may explain some of the disparity. In Brazil, the PlayStation version retails for 114.90 reais—nearly double the 59.99 reais charged on Steam and well above the 74.90 reais on Xbox. Such pricing gaps can influence purchasing decisions in price-sensitive markets.

The launch demonstrates how indie sequels with strong community backing can generate substantial commercial traction, particularly when developers leverage multiple distribution channels and maintain sustained fan engagement ahead of release.

Diya Mukherjee

Diya Mukherjee

Author

Diya Mukherjee is a Content Writer at Outlook Respawn with a postgraduate background in media. She brings experience in content writing and a passion for exploring cultures, literature, global affairs, and pop culture.

Published At: 04 OCT 2025, 01:48 PM