
The "Cozy" revolution is here
Steam Vibe Shift: Why 'Cozy' is the Most Dominant Keyword of 2026
The cozy games trend is taking over Steam, with the keyword usage up 675%. Players are ditching high-stress shooters for relaxing, non-violent management and farming sims.
Highlights
- The term cozy as a Steam sales pitch, has exploded by 675% since 2022.
- Players are swapping competitive shooters for low-stress cozy management sims.
- Cozy branding is now a major revenue driver for high-earning Steam titles.
The ultimate power fantasy in gaming is no longer about saving the world with a high-powered rifle; it is about finding a quiet, comfortable corner to inhabit within it. A massive transformation has swept through the industry, identifying "cozy" games as the single most dominant trend on Steam over the last five years. A fresh analysis of the market reveals a decisive pivot away from the high-octane competitive shooters of the past, as players increasingly prioritize comfort, relaxation, and low-stress environments over adrenaline. The most striking evidence of this shift comes from a deep dive into the "capsule descriptions,” those short summary paragraphs you see under a game's icon on the Steam store.
According to data from the GameDiscoverCo newsletter, which studies how people find games, the use of the word "cozy" as a primary selling point has exploded. GameDiscoverCo performed a rigorous analysis of the top 1,000 keywords in these descriptions, filtering out common filler words to find out what developers are really saying.
The results are staggering. Among successful games that have generated over $100,000 in lifetime revenue, the use of "cozy" as a primary descriptor skyrocketed by 675% between 2022 and 2025. To put that in perspective, in 2022, only 0.4% of these high-earning titles used the term to sell their game. By 2025, that figure had climbed to 3.1%. As the analysts put it, the "line goes up," proving that "cozy" has evolved from a niche tag into a highly commercially viable label for developers seeking to capture a growing audience.

Steam
The Rise of Low-Stress Gaming
This rise isn't happening in a vacuum; it dwarfs other emerging trends on the growth list. While "cozy" sits at the very top, the word "solo" is not far behind, seeing a 450% increase. However, this isn't just about technical single-player tags. As GameDiscoverCo points out, "solo" is increasingly used to reassure players in multiplayer or co-op games, like Subnautica 2, that they are welcome to play alone if they choose. It reflects a desire for social gaming without forcing interaction, mirroring the safe, non-toxic environment that cozy gamers crave.
Other keywords highlight what players are actually doing in these games. The word "factory" grew by 325%, driven by the automation genre popularized by Factorio, while "adult" rose by 314%. We are also seeing a jump in words like "expand" and "shop," signaling a hunger for non-violent builders and management sims, as reported by PC Gamer.
Industry analysis suggests this is a rebranding of "casual" gaming. "Cozy" has effectively replaced previous marketing terms like "wholesome," acting as a polite shorthand for "non-violent" gameplay. This counters the edgy attitudes of 90s gaming, where such titles might have been dismissively categorized as "games for girls."
Google Trends data supports this, showing "cozy" overtaking "wholesome" in search interest by 2021 and surpassing "casual" by 2022. The label now broadly covers everything from traditional farming sims to open-world survival craft games.
Recent releases confirm that this branding translates to financial success and positive community reception. SteamDB data highlights hits like Snacko, released in May 2025 with a 96% positive rating, and Bookshop Simulator, which launched in September 2025 with equally high praise.
On the publishing side, smaller entities like 100 Cozy Games have reported $92,120 USD in total as lifetime revenue across their titles since 2023. As the industry pushes through 2026, the data remains clear: the market has moved, and it has moved toward peace and quiet.

Author
Krishna Goswami is a content writer at Outlook India, where she delves into the vibrant worlds of pop culture, gaming, and esports. A graduate of the Indian Institute of Mass Communication (IIMC) with a PG Diploma in English Journalism, she brings a strong journalistic foundation to her work. Her prior newsroom experience equips her to deliver sharp, insightful, and engaging content on the latest trends in the digital world.
Krishna Goswami is a content writer at Outlook India, where she delves into the vibrant worlds of pop culture, gaming, and esports. A graduate of the Indian Institute of Mass Communication (IIMC) with a PG Diploma in English Journalism, she brings a strong journalistic foundation to her work. Her prior newsroom experience equips her to deliver sharp, insightful, and engaging content on the latest trends in the digital world.
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