
Use Xsolla & Pley to bypass app stores and boost web revenue.
Xsolla & Pley Partner to Unlock Global Web Monetization for Games
Unlock global growth with Xsolla and Pley: streamline web porting, access 200+ regions via local payments, and cut acquisition costs for your mobile game titles.
Highlights
- Xsolla and Pley partner to enable fast web porting for mobile games, bypassing traditional app store fees.
- Developers gain instant access to global payment methods across 200+ regions to drive direct-to-consumer revenue.
- Browser-based distribution cuts acquisition costs by 50% and boosts cross-platform engagement.
In a major shake-up for video game distribution, Xsolla has joined forces with web gaming platform Pley in a partnership designed to help mobile developers bypass traditional app store gatekeepers. This strategic integration allows creators using the Unity engine to effortlessly port, distribute, and monetize their mobile titles directly across PC and mobile web browsers. By connecting games straight into Xsolla’s global payments infrastructure, studios can now sell in-game items, subscriptions, and paid content to players while accessing over 700 payment methods across more than 200 countries worldwide.
Traditionally, rebuilding a native mobile game for the web required dedicating an entire engineering team to an exhausting 18-month development cycle. Under this new partnership, developers can utilize Pley's Unity-native SDK to port their existing games to the browser in just a few weeks without rebuilding core game logic or changing user interfaces.
Once deployed, the cloud-based toolchain ensures smooth cross-platform performance with compatibility across more than 98% of modern desktop browsers. To keep the player experience completely frictionless, the platform utilizes Pley Connect for account linking. This ensures that a gamer's hard-earned progression, inventories, and achievements sync seamlessly, whether they are tapping on a smartphone or browsing on their laptop.
Direct-to-Consumer Web Monetization in Emerging Markets
This direct-to-consumer web move addresses a massive revenue gap in high-growth mobile markets where enthusiastic gamers spend hours playing every day but face roadblocks at checkout. Across regions like Brazil, Poland, the Philippines, Mexico, the Middle East and North Africa (MENA), and Sub-Saharan Africa, millions of players are shut out of traditional mobile app stores because dominant local payment options lack storefront integration.
By utilizing Xsolla’s pre-integrated financial network alongside Pley's delivery pipeline, developers instantly gain access to widely used local payment methods and carrier billing. This includes direct support for Pix in Brazil, BLIK in Poland, GCash in the Philippines, and OXXO in Mexico. Studios no longer need to burn resources managing payment systems on a market-by-market basis, while Xsolla automatically handles the heavy lifting of local currencies, regional tax compliance, and regulations.
Shifting distribution toward browser-playable builds is already proving to be a game-changer for unit economics and player engagement. According to Xsolla’s cross-platform tracking data, multi-platform gamers who play a title across both mobile devices and PC browsers log 2.5 times higher playtime compared to users restricted to a single platform, as per Pocketgamer.biz.
Furthermore, studios actively utilizing browser channels have reported a massive 50% reduction in player acquisition costs. Because browser games can be shared instantly via simple web links on platforms like Discord, CrazyGames, social media channels, and publisher websites, developers can bypass the steep advertising fees and commission costs associated with traditional app store campaigns.

Xsolla
The Future of Direct-to-Consumer Video Game Distribution
"Most mobile studios are leaving real revenue on the table in markets where their players exist but can't make a purchase," said Xsolla President Chris Hewish. "Pley removes the complexity of bringing and operating mobile games on the web. Xsolla removes the payment barrier. Together, we're giving studios a complete path to those players without the eighteen-month build time, which used to be the only option."
Pley CEO Carles Tomas Marti echoed this sentiment regarding the future of direct-to-consumer publishing. "Pley gives mobile game studios a streamlined and sustainable path to the web, whether through their own branded destinations or third-party platforms," Marti commented. "Partnering with Xsolla brings world-class payments, webshops, commerce, and further distribution capabilities into that equation."
While this collaboration marks a significant leap toward platform independence for studios navigating the gaming economy throughout 2025 and 2026, developers adopting the integration will still need to carefully evaluate UI differences and retention metrics. Moving forward, the industry will be watching early adoption data closely to see how browser monetization reshapes the mobile gaming landscape.

Author
Krishna Goswami is a content writer at Outlook India, where she delves into the vibrant worlds of pop culture, gaming, and esports. A graduate of the Indian Institute of Mass Communication (IIMC) with a PG Diploma in English Journalism, she brings a strong journalistic foundation to her work. Her prior newsroom experience equips her to deliver sharp, insightful, and engaging content on the latest trends in the digital world.
Krishna Goswami is a content writer at Outlook India, where she delves into the vibrant worlds of pop culture, gaming, and esports. A graduate of the Indian Institute of Mass Communication (IIMC) with a PG Diploma in English Journalism, she brings a strong journalistic foundation to her work. Her prior newsroom experience equips her to deliver sharp, insightful, and engaging content on the latest trends in the digital world.
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