Highlights
- Sony is reportedly reversing its PC port strategy, keeping blockbuster single-player games like Marvel's Wolverine exclusive to PS5.
- Live-service titles such as Marathon will continue launching simultaneously on PC and console.
- Rising semiconductor costs and a potential PlayStation 6 delay make PS5 exclusivity a financial necessity.
If you're a PC gamer holding out hope for the next big PlayStation narrative adventure, it might be time to finally invest in a PS5. Bloomberg reporter Jason Schreier, speaking on the Triple Click podcast, said Sony is actively pulling back from bringing its blockbuster single-player exclusives to PC. The company wants to prioritize the PlayStation 5 to drive hardware sales.
Schreier said the sense he's getting is that Sony is "backing away from putting their exclusive console stuff like traditional single-player stuff on PC." He later clarified on ResetEra that his comments were "not speculation," but an early look at a developing story. Digital Foundry's John Linneman voiced a similar view in a recent Q&A video, saying he has "an inkling that they're pulling away from PC" and that under the current leadership, "PC has become less important." Linneman argued that a serious PC commitment from Sony would require day-and-date launches for major single-player releases, something the company has consistently resisted.
Looking at the financial picture, this console-first approach makes business sense. Over the last four years, Sony brought hits like Marvel's Spider-Man, God of War, The Last of Us, Ghost of Tsushima, and Days Gone to Steam. But according to multiple sources, PC ports account for less than 2% of Sony's overall yearly revenue, raising questions about whether the investment is worth it.
Marvel's Wolverine may be the first casualty
The first major test of this new policy appears to be Insomniac Games' Marvel's Wolverine. Scheduled to launch on September 15, 2026, as a PS5 exclusive, Schreier said he "wouldn't be surprised if it never came to PC." That casts serious doubt on whether PC players will ever get ports of other anticipated games like Housemarque's Saros or Sucker Punch's Ghost of Yotei.
PC players aren't being completely shut out of the PlayStation ecosystem, though. Sony's multiplatform strategy remains intact for live-service games, which need massive active player bases to survive. Helldivers 2's simultaneous PC-PS5 launch in February 2024 became the biggest PlayStation Studios launch on Steam, and Sony appears to be using that as the template going forward.
Upcoming titles like Bungie's extraction shooter Marathon, Guerrilla's Horizon spin-off Hunters Gathering, and MARVEL Tokon: Fighting Souls are all still set to hit PC and consoles at the same time.
Playstation Blog
Protecting PS5 value amid the AI chip crisis
Keeping exclusives locked to PS5 also reinforces the console's value during a volatile hardware market. The PS5 has now shipped 92.2 million units as of December 2025, though it trails the PS4's 94.4 million at the same point in its lifecycle by about 2.2 million units. With the console still in what Sony considers its mid-lifecycle, blockbuster exclusivity gives buyers a reason to stick with the hardware.
David Gibson, a senior analyst at MST Financial who covers game and tech companies, noted that while Sony's existing memory inventory provides short-term protection from rising DRAM prices, costs could become an issue by the fiscal year ending March 2027. The AI-driven semiconductor crunch is the root cause: data centres now consume 70% of all high-end memory chip production, pushing DRAM prices up roughly 50% in Q4 2025 alone. Because of this, reports indicate Sony may have to delay the PlayStation 6 launch to 2028 or 2029, making it important to keep the PS5 attractive for years to come.
Pexels
Recent moves behind the scenes fit this strategy. Sony announced the closure of Bluepoint Games on February 19, laying off roughly 70 employees. Bluepoint was the studio behind the Demon's Souls and Shadow of the Colossus remakes. But Sony has kept Nixxes Software, the dedicated PC porting team it acquired in July 2021.
That suggests Nixxes will likely shift to live-service projects or legacy title maintenance. For now, fans are left waiting to see how this shapes PlayStation's PC strategy going forward.

