Matt Booty standing in front of the Xbox logo and gaming monitors in a dark studio setting

Matt Booty, Microsoft Gaming's new chief content officer, told staff there are "no organizational changes underway" for Xbox studios. (Image credit: AMD)

Matt Booty Reassures Xbox Staff: No Layoffs After Big Shakeup

The newly promoted chief content officer tells staff that "there are no organizational changes underway," but Microsoft's recent track record gives the industry reason to stay cautious

21 FEB 2026, 12:52 PM

Highlights

  • Matt Booty told Xbox staff there are "no organizational changes underway" after Phil Spencer's retirement and Sarah Bond's resignation sparked layoff fears.
  • The anxiety stems from Microsoft cutting thousands of gaming jobs and closing studios since its $69 billion Activision Blizzard acquisition.
  • Booty's reassurance faces skepticism given Sharma's expansion mandate and a 9% drop in gaming revenue last quarter.

Hours after Microsoft announced the retirement of Phil Spencer, the appointment of AI executive Asha Sharma as his replacement, and the resignation of Xbox President Sarah Bond, the gaming industry's attention turned to a familiar worry: layoffs.

Matt Booty, the newly promoted executive vice president and chief content officer of Microsoft Gaming, moved to quiet that concern in a memo to staff. "My focus is on supporting the teams and leaders we have in place and creating the conditions for them to do their best work," he wrote. "To be clear, there are no organizational changes underway for our studios."

Why Xbox Employees and the Gaming Industry Were Bracing for Layoffs

The anxiety was not unfounded. Microsoft has cut thousands of gaming jobs since completing its $69 billion acquisition of Activision Blizzard in October 2023. Entire studios have been shut down, including Arkane Austin, Tango Gameworks, and Alpha Dog Games. Bobby Kotick, then the chief executive of Activision Blizzard, had told employees the deal "will benefit consumers and workers." Within months, the layoffs began.

That history explains why the word "layoffs" did not actually need to appear in any of the memos published Friday for it to dominate the conversation. Spencer, Sharma, Bond, and Nadella all avoided it. Booty chose the phrase "no organizational changes."

Booty went further, expressing confidence in the division's near-term direction. "We have good reasons to believe in what's ahead," he wrote in Microsoft's official blog. "This organization and its franchises have navigated change for decades, and our strength comes from teams who know how to adapt and keep delivering. That confidence is grounded in a strong pipeline of established franchises, new bets we believe in, and clear player demand for what we are building."

Xbox gaming ecosystem showing Xbox Series X and S consoles, controllers, a VR headset, laptop, handheld device, and smartphone surrounded by game titles including Doom The Dark Ages, Indiana Jones and the Great Circle, and Call of Duty Black Ops 6

Matt Booty's Role as Xbox Chief Content Officer Under Asha Sharma

Booty now oversees a portfolio of nearly 40 studios spanning Xbox Game Studios, Bethesda, Activision Blizzard, and King, reporting directly to Sharma. The arrangement splits Microsoft Gaming's leadership into two lanes: Sharma handles platform strategy, distribution, and the business model, while Booty manages the people who actually make the games.

It is a structure that, on paper, protects the creative side of Xbox from being reshaped by an incoming chief executive with no gaming background. Sharma has already pledged not to flood Xbox with "soulless AI slop," and Booty's memo reinforced that message by focusing entirely on studio support rather than efficiency targets or restructuring language.

Can Microsoft's No-Layoff Promise Hold After Years of Gaming Job Cuts?

Whether the reassurance holds beyond the transition period is another question. New leadership brings new priorities, and Sharma's mandate to expand Xbox across mobile, cloud, and multi-platform distribution could eventually require the kind of organizational shifts that affect headcount. Microsoft's gaming division is also under financial pressure: gaming revenue fell 9% year-over-year in the most recent quarter, with hardware revenue down 32%.

For the moment, though, the roughly 40 studios and thousands of developers who make up Microsoft Gaming have been told their jobs are safe. In an industry that has endured two years of relentless cuts, that counts for something, even if nobody is ready to take it as a permanent guarantee.

Vignesh Raghuram

Vignesh Raghuram

Author

Vignesh Raghuram is the Editor of Outlook Respawn, where he leads editorial strategy across gaming, esports, and pop culture. With a decade of experience in gaming journalism, he has established himself as a trusted voice in the industry.

Published At: 21 FEB 2026, 12:52 PM
Tags:Xbox