
Ubisoft Shuts Winnipeg and Belgrade Amid Wider Cuts
Ubisoft Shuts Winnipeg and Belgrade Amid Wider Cuts
Ubisoft expands its restructuring with studio closures and project reassignments affecting up to 380 roles globally.
Highlights
- Ubisoft is deepening its restructuring, with up to 380 roles now at risk.
- Around 65 jobs were cut in Winnipeg.
- Ubisoft Barcelona will now focus only on Rainbow Six projects.
Ubisoft has shut down its Winnipeg and Belgrade studios as part of a broader cost-cutting plan that could impact up to 380 employees across the company. The latest cuts expand an ongoing restructuring effort that has already led to layoffs in San Francisco, Abu Dhabi, Paris, Halifax, Toronto, and Sweden.
Employees at Ubisoft Winnipeg were informed during a management meeting on June 10, 2026, that the studio was being shut down, with around 65 roles reportedly cut. The closure has also triggered internal project shifts, with roughly 120 developers being moved off Rainbow Six Siege and another 50 reassigned from Rainbow Six Siege Mobile and an unannounced title.
Sources reported that those moves are not additional layoffs.
Ubisoft Layoffs Expand as Rainbow Six Teams are Reshuffled
Founded in 2018, Ubisoft Winnipeg operated as a support studio focused on open-world systems and development tools tied to the company’s Anvil and Snowdrop engines. During its eight-year run, the studio contributed to major Ubisoft titles, including Tom Clancy's Rainbow Six Siege, Far Cry 6, XDefiant, and Assassin’s Creed Valhalla. Following Insider Gaming’s report, several former employees confirmed the closure publicly on LinkedIn.
Ubisoft Belgrade, opened in 2016, also supported several major projects, including The Crew 2, Clancy’s Ghost Recon Wildlands, Steep, and Skull and Bones. Meanwhile, Ubisoft Barcelona will remain operational but is being restructured to work exclusively on Rainbow Six.
A company source pointed out that adjusting “team size and resource allocation” is standard as projects evolve. The closures come months after Ubisoft reorganized into five creative houses and secured a $1.25 billion USD Tencent investment.
The latest cuts continue Ubisoft’s shift toward fewer core franchises as the publisher reduces costs and narrows development priorities across its global network.

Author
Probaho Santra is a content writer at Outlook India with a master’s degree in journalism. Outside work, he enjoys photography, exploring new tech trends, and staying connected with the esports world.
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