
GTA VI
Rockstar Games Confirms GTA VI Costs $79.99 at Launch
Rockstar has confirmed GTA VI will cost $79.99 on PS5 and Xbox Series X|S, with a $99.99 Ultimate Edition.
Highlights
- GTA VI is priced at $79.99 for the standard edition and $99.99 for the Ultimate Edition on PS5 and Xbox Series X|S.
- Rockstar confirmed the game features a single-player experience at launch, with no details yet on a new version of GTA Online.
- Physical copies of GTA VI will not include a disc and will instead ship as a code in a box.
Rockstar Games has confirmed that GTA VI will cost $79.99 on PS5 and Xbox Series X|S, a $10 increase over the $70 standard that has defined this console generation. The Ultimate Edition is priced at $99.99. Pre-orders go live at midnight local time on June 25.
Rockstar also confirmed that the game features a "single-player experience" at launch. There is no word yet on a new version of GTA Online, suggesting the existing service will continue running alongside the new game when it arrives on November 19. Physical copies of GTA VI will not include a disc. They ship as a code in a box, which at $79.99 is a harder pill to swallow than it might be at $70.
GTA VI’s Pricing May Affect The Entire Industry
The $80 price point by Rockstar Games does not come as a surprise. Only Nintendo has sold a major new game at $80 this generation, with Mario Kart World setting that precedent at the Switch 2 launch. Rockstar doing it, with the most anticipated game in the medium's history, may encourage others to step up their pricing.
If GTA VI launches at $79.99 and sells as many copies as every indicator suggests it will, the conversation among publishers and investors will shift almost immediately. The argument against $80 has always been that audiences would push back. Given how popular the franchise is and the near-guaranteed success that the game will experience, publishers like Electronic Arts, Ubisoft, and 2K Games will likely ramp up prices, too.
That said, GTA VI is positioned to be in a category of its own. Rockstar's ability to charge $79.99 is built upon a history of publishing games with cultural reach. Aside from Grand Theft Auto, it has created franchises like Red Dead Redemption and Max Payne, which have left an impact on millions of gamers since the 1990s. Publishers who treat this as permission to price their own titles equivalently may find that the audience goodwill does not transfer with the price tag.

Author
Abhimannu Das is a web journalist at Outlook India with a focus on Indian pop culture, gaming, and esports. He has over 10 years of journalistic experience and over 3,500 articles that include industry deep dives, interviews, and SEO content. He has worked on a myriad of games and their ecosystems, including Valorant, Overwatch, and Apex Legends.
Abhimannu Das is a web journalist at Outlook India with a focus on Indian pop culture, gaming, and esports. He has over 10 years of journalistic experience and over 3,500 articles that include industry deep dives, interviews, and SEO content. He has worked on a myriad of games and their ecosystems, including Valorant, Overwatch, and Apex Legends.
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