
WB Games not highlighted in Netflix’s $82.7B deal with potential inclusion possible later in the future.
Netflix Assigns No Value to Warner Bros. Games in $82.7B Deal
Greg Peters says WB Games wasn’t included in Netflix’s acquisition model, despite analyst concerns about long-term gaming strategy impact.
- Netflix assigns zero value to WB Games in its $82.7B deal, calling it “relatively minor.”
- Analysts flag missed gaming IP potential, though Netflix says it can use the assets later.
- Netflix is growing its own games unit, focusing on IP titles, kids-safe gaming, and party/mobile games.
Netflix co-CEO Greg Peters stated that the firm placed no value on Warner Bros. Games, which produced games like Hogwarts Legacy, during negotiations for its $82.7 billion acquisition of Warner Bros. Discovery's studio and streaming assets. He referred to the gaming division as "relatively minor in the grand scheme of things." Nevertheless, there might be an opportunity, “but just to be clear, we haven’t built that into our deal model,” Peters added further.
Netflix Ignores Warner Bros. Games?
The deal includes Warner Bros.' film and television studios, HBO, and HBO Max, and a substantial content library. According to analysts, neglecting Warner's gaming IP may hinder Netflix's future ambitions in the area. Peters, however, believes the corporation can still incorporate those assets into its overall strategy.
Netflix’s games division remains a separate, parallel priority alongside its broader push into interactive content, which may explain why Warner Bros' gaming division was not highlighted in the acquisition. Peters stated that Netflix has done rigorous groundwork and is currently polishing its strategy ever since Epic Games veteran Alain Tascan joined them in 2024. This may allow Netflix to better use its gaming content catalog.
Netflix’s Future Roadmap
Netflix's gaming roadmap currently focuses on creating IP-oriented experiences like Squid Game, and another ad-free, in-app payment-free, secure zone for children.
With the release of Grand Theft Auto and Red Dead Redemption on mobile app, the company is also expanding the audience for story-driven blockbusters. Meanwhile, it is also focusing on party games like Boggle, Pictionary, LEGO, and the new quiz games like Best Guess, which collectively generates more engagement on TV and mobile.

Author
Diya Mukherjee is a Content Writer at Outlook Respawn with a postgraduate background in media. She has a passion for writing content and is enthusiastic about exploring cultures, literature, global affairs, and pop culture.
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